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Darkmoor Manor Paid Version app for iPhone and iPad


4.6 ( 4416 ratings )
Games Adventure Puzzle
Developer: InertiaSoft
1.99 USD
Current version: 1.4.0, last update: 7 years ago
First release : 10 Jul 2013
App size: 67.56 Mb

As you slowly regain consciousness your eyes begin to focus on your surroundings. You find yourself alone in an unfamiliar room with no memory of how you came to be there. Moonlight streams through a small barred window illuminating the musty stale air. How long have you been here? Worn stone steps lead up to a wooden door, you grip the cold metal handle and turn but it’s locked from the other side - are you a prisoner? can you escape?

Prepare to explore a mysterious manor house and the fog shrouded moors which encompass it. Solve puzzles and search for clues to discover the manor’s secrets and ultimately escape from Darkmoor. This is a point and click adventure designed exclusively for mobile platforms.

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If youre experiencing any issues with Darkmoor Manor please contact us (the developers) directly. We would rather fix any issues than get a 1 star review. You can contact us via our website:
http://www.inertiasoftware.com/contact.php

Pros and cons of Darkmoor Manor Paid Version app for iPhone and iPad

Darkmoor Manor Paid Version app good for

Puzzles pretty straightforward, could have been more challenging.
I just finished playing "Darkmoor Manor" and Im left with mixed feelings. I heared of this app when I was looking for apps similar to "Forever Lost" because I really enjoyed playing that game. My expectations were high - maybe thats why I feel kinda disappointed now. First I had the free version of this game. I wanted to try it before buyig it because I felt like this app was one of the most expensive I bought. I dont know what it is in dollars, but it cost 1.79€. Let me give you a comparison: Forever Lost cost 1.29€ and I felt like that was already a high price. Then again, developers work hard for these apps so I thought it was okay. There are many other apps which are much more expensive, of course - but like I said, I never bought apps over 1€ before. It always was like 0.79€ or 0.99€. I talk so much about the money because the value of iTunes cards is limited and for me its always a challenge to buy new cards, dont ask me why. Another reason is that I always ask myself: Is the app worth that money? Could I have bought a better app instead? In this case the answer is maybe. Why? When I played the free version of the game, I was surprised about the good visuals and graphics. Its pretty amazing and did not seem cheap (sometimes you have apps where you can see that the producers didnt really care about the looking of their game). The app is great in this point! And I was very happy about it. A game is so much more enjoyable when you have good graphics. When I ended the free version, there were some pictures of the situations youd get in when you buy the full version. You see a car, a map, a garden and some other things. It looks amazing. I didnt have to think about buying it for long, it was an easy choice. I loved the pictures because they seemed to promise action and they looked like nothing Id seen before. It seemed to be a different game which was refreshing. I was looking forward to playing. However, it took me about a month to buy a new itunes card so I could afford this game because I didnt have much money left on my current itunes card (the itunes-card-struggle I was talking about before, my time management sucks) so I forgot how it was to play "Darkmoor Manor". Today I bought the full version and started again. Surprisingly, it was great going through the familiar situations a second time. Maybe I felt that way because I knew new situations are waiting for me this time. It was not boring. The puzzles you have to solve and tasks you have to finish were not as hard as I wish theyd be. Sometimes it was too easy so you could predict what would happen next and I didnt feel challenged. That was what I wanted, being challenged. I missed this. There were some puzzles where you had to think very much, of course, but I wish there had been more of this kind. Dont get me wrong. It is an interesting game which was kinda addicting. I wanted to finish it as soon as possible to know what the end would be like. Could I escape "Darkmoor Manor"? If yes, how? If not, why? But looking at it now, I dont feel that way anymore, because I know the ending now and it disappointed me. The background story of the game is very interesting. You get to know about the persons who lived in the manor through diary entries of a guy from America who is a professor I think (I dont remember it exactly :/), at least he is in England now because of some special circumstances. And he has to stay in "Darkmoor Manor". His diary entries clear some things up, but I still have questions left: Who was "I" while playing? Where was the professor (or who was he)? Was I him? If not, where did he go? What were the knock noises and help calls I heared (I thought Id find someone captured in the house but that was not the case, and if these were just sound effects to create a better atmosphere it was not a good idea because it was confusing)? Another question I ask myself is if there will be a second part because there are so many questions left. (Part 1)
Good P&C game. Clear graphics, no bugs, not to hard, but has a few challenging puzzles to keep your interest peaked but not where you will get stuck for to long. Good sound. Wish it was longer.
I love creepy mansion/manor games especially in Halloween!! And this game is Amazing and I love exploring the mansion and finding new clues❤️
Great graphics, great atmosphere and great puzzles. All round very well put together point and click puzzler.
I finally got the full version. I was glad to have it but it keeps crashing on my 6.1.6 iPod. Does that happen a lot? If it is could you fix it?

Some bad moments

Great escape game but it constantly crashes. Four times before outside the house.
It is OK, BUT you might need to purchase "hints". This borders on being unethical. You risk being trapped by an obscure clue. You wont ever be able to continue unless you buy a few more hints. Im sure you will see the potential here for the designers to trap you into purchasing hints. Not very nice of you Interia Games.
But same issue of crashes and I have more than the minimum system and phone for it. Contacted developer four or five times and tried their fixes to no avail. No refund offered.
Took about 45 mins to beat. A little short, but not bad for 2 bucks. Good graphics and soundtrack, and mildly challenging.
Fun game, was able to solve in a couple of hours though. Im hoping the 6360 and the end of the credits means something.
I enjoyed this game a lot. It took me several days to solve. I took my time and did not use any hints (the game does not supply any). Several things need fixing. -- The grammar with the sofa should be "No time to lie down" instead of "No time for lie down." Not a big deal. -- When I solved the floor puzzle -- will not mention which room -- the game did not acknowledge I had solved it until I had closed and reopened the app. -- The ending was disappointing. The clues and puzzles were fun, but the ending left me wondering why they did not come up with a better storyline. -- I wonder what the extra clue meant. Once you see the credits once, you cannot view them again without resetting the game.